Gary Ross Explains Why The Hunger Games Trilogy Will Not Be 3D

Almost every movie, if it is remotely action-y, has a 3D equivalent when it is released. Thankfully director Gary Ross realizes that The Hunger Games trilogy isn’t a film series that needs this treatment. He explains why the films will never be released in 3D.

Ross had recently sat down with Josh Horowitz at MTV and talked about his approach to the sequel Catching Fire. He had previously mentioned that the sequel would be cinematically different from the The Hunger Games, but he also confirms it will not be filmed for 3D.

No, absolutely not, no [I wouldn’t consider 3D for Catching Fire]. I don’t think it’s appropriate for this film. I think that if we shoot this movie in 3D, we become the Capitol; we start making spectacle out of something that I don’t think is really appropriate here. There needs to be an aesthetic distance because of the nature of the material, the premise, what they’re doing. I think that cinematic techniques designed to intensify the experience if you feel them that way, aren’t really appropriate. I mean I love 3D, I really do and I think it’s a wonderful tool, I just don’t think it’s the right tool for this.”

I definitely agree that this film trilogy isn’t meant to be filmed with 3D in mind. It would not add to the film, but rather take away from the overall feel. The film shouldn’t look to clean and crisp because of the content, but if 3D is added it takes so much away from the apocalyptic feel of the adaptation.

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