Fede Alvarez to Helm Dante’s Inferno Adaptation


“Dante’s Inferno” is one of the harder games I have ever played. Not “Dark Souls” hard but still rather difficult. But in that difficulty is some pretty awesome and disturbing imagery and story. Now, Universal Pictures has plans to take the video game and adapt it for the big screen. According to a report from Deadline. Fede Alvarez will helm the project.

The game was inspired (rather loosely) on the first third of Dante Alighieri’s 14th century epic poem, “The Divine Comedy.” “Dante’s Inferno” was originally released in 2010 by Electronic Arts for the Xbox 360 and PlayStation 3 consoles. It follows a Templar Knight traversing the nine circles of Hell to rescue the soul of his beloved Beatrice. Although the plot of the game represents a significant departure from the original text, the specific layout of Hell is directly inspired by Alighieri’s words.

“Dante’s Inferno” was previously adapted into an animated direct-to-DVD version of the story that was released simultaneously with the video game. The released movie shows a difference in storyline and has been divided into four different styles.

Marc Abraham and Eric Newman are set to produce the live-action adaptation alongside EA’s Patrick O’Brien with Jay Basu having turned in the most recent draft of the screenplay. There is no word on any talent attached to the project or when the film is expected to begin production.

My question is whether the film will be a direct adaptation or not. If you haven’t played it, not only are there boobs and sex galore, but the imagery behind each circle of hell is both horrifying and incredibly detailed. Also there are SEVERAL scenes where Lucifer gets kinda rape-y. Oh and the gore and self-mutilation by the main character, that’s lovely.

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