Tag Archives: Telltale Games

New Trailer Revealed For Telltale Games’ The Walking Dead: Season Two


TWDS2banner

Telltale Games has officially released the first trailer for the highly anticipated sequel to their games series, “The Walking Dead” based on the world created by Robert Kirkman. “The Walking Dead: Season 2” the next installment in the series, is now available for  pre-order on PC/Mac via the Telltale Games Online Store as well as Steam. The second season will premiere later this year on PC/Mac, home consoles and iOS, with additional platforms to be announced.

The Walking Dead: Season Two – A Telltale Games Series will continue the story of Clementine, a young girl orphaned at the outset of the undead apocalypse, now left to her own devices to seek safety and survive in a world gone mad. Now assuming the role of an ordinary child, players will struggle to outwit both the dead and the living in situations that will test their morals and control the flow of the story through their decisions and actions.

Dan Connors, Co-Founder and CEO of Telltale Games, said,

“The terrifying nature of Robert Kirkman’s world has allowed Telltale to push the boundaries of interactive drama in video games to a place that has had fans anxious to know what will happen next in this series. Today we can finally lift the veil, albeit only a little, on how this story will continue, and we’ll soon be putting players in the shoes of a lead role that will challenge their expectations of how to survive in a world where no one can be trusted.”

The game is expected to release later this year and will consist of five episodes that will be available for digital download over the course of the season. Season 2 will conclude in 2014. Players can save 10% off of the purchase price of the PC/Mac versions with a pre-order of the season pass, giving them access to all five episodes for the total cost of $22.49 USD or equivalent when ordering through the Telltale Online Store, or through the Steam digital distribution service.

It was also announced that this November, Telltale Games will be releasing “The Walking Dead: A Telltale Games Series – Game of the Year Edition” to retailers across North America for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and PC. The Game of the Year Edition will include all five episodes of the award-winning series, plus the critically acclaimed episode ‘400 Days,’ as well as access to the series’ original score and exclusive behind-the-scenes video. Currently available for pre-order at retailers everywhere, the Game of the Year Edition will be available for $29.99 USD or equivalent.

You can watch the new trailer below:

A Majority of Walking Dead Players Try To Do The Right Thing

It seems The Walking Dead video game from Telltale games is proving to be just as much a social commentary as it is a captivating video game. Players are, as a majority, trying to do the right thing.

“Not even a zombie apocalypse can stop people from being intrinsically good,” said video game publisher and developer Telltale Games.

Similar to several popular games out right now, player choices are an important aspect of Telltale’s episodic adventure game. The game, based on the comic book series by Robert Kirkman, tasks players with making difficult (and morally ambiguous) decisions that affect the outcome of the story. However, according to new statistics revealed after the The Walking Dead Episode 2: Starved For Help was released, most people try to make the “right” choice even if it means endangering themselves or others.

(Warning: The rest of this article contains major spoilers for The Walking Dead) 

87 percent of players, when faced with the crossbow-weildling woman, chose to wait rather than shoot her dead. The majority (85 percent of players) then decided to chop off high-school teacher David’s leg to save him from approaching walkers, and most also chose to spare the life of demented dairy farmer Andy St. John (80 percent of players).

Telltale Games senior director of marketing Richard Iggo analyzed these statistics and said,

“Some of the stats we’ve seen coming back from player decisions have created a perception that even in dire times – and when faced with no-win situations where each decision is morally grey – the majority of people will try to do the ‘right’ thing if they can, even if there’s really no ‘right’ decision to be made,” Iggo told GamesBeat. ”It’s fascinating because even when we offer players a decision where the apparently darker option might make sense from a purely logical point of view, they’ll often try to choose the ‘higher’ ground at personal cost even if that means being put in danger or having a relationship with another character suffer because of it.”

Iggo also noted that the game’s engines track every decision players make. Statistics for the larger story-changing choices are displayed at the end of each episode, while the video trailers offer a more in-depth look into smaller, more subtle choices that help shape series protagonist Lee Everett’s personality.

“One of my favorites is where we see people stop punching Andy St. John,” Iggo said. “If you’ve seen the trailer, you’ll know that we’re almost up to 1.5 million punches on Andy. In that scene, you wail away on him until you see a wide-angle shot of the other survivors watching you including the impressionable Clementine. The camera then cuts back to a first person perspective, and you can continue to strike, but what we see is that most people stop. They realize that they’re being watched and that people are forming an opinion of them right there, and most people don’t want to be seen as a monster even in light of what the St. John family did. Most people take the higher ground, get up, walk away, and leave Andy to his fate.”

One choice, that wasn’t covered in the statistics trailer, invovles a small moment early on in Episode 2. Players must pass out four pieces of food among ten very hungry survivors. Unsurprisingly, the children — Clementine and Duck — were the most picked, followed by Mark. But it’s the fourth pick, the hard-as-nails curmudgeon Larry, that most surprised Telltale.

Iggo had a theory on why players chose they way they did.

“People chose to feed the guy that had been nothing but trouble since they met him, but I guess they felt sorry for him or his daughter Lilly. Or maybe they hoped that, by feeding him, he might tone down his aggression towards them and perhaps not reveal to the group what he knows about [Lee’s] past,” said Iggo.

However, players will never know if their kindness mattered to Larry as he meets his maker at the end of Episode 2. And if thought that was shocking, you haven’t seen anything yet.

“In terms of absolute heartbreak in the episodes we’ve seen so far, [Episode 3: Long Road Ahead] takes the crown. You’re really going to have your morals tested right from the opening scenes of the episode, and since the bulk of people who play the game seem to make decisions based on what they would actually do in the situations presented to them, this episode is going to hold up a very dark mirror for a lot of people.”

Whether player’s good actions are a result of their naturally kind hearts or they’re desire as gamer’s to get the best ending possible, it is still nice to see that during the apocalypse we may have some kind survivors at least.

The Walking Dead Video Game To Receive One More Season

Telltale Games has announced that The Walking Dead: The Game will receive at least one more season. The company confirmed that the first season of its episodic game based on Robert Kirkman’s hit comic series will have a retail release, and announced its plans for future series.

“Our first episodic game series based on The Walking Dead has sold nearly 1.7 million episodes to consumers in just our first eight weeks with no signs of slowing down,” Steve Allison, senior vice president of marketing for Telltale, told The Verge.

Allison said Telltale will release three more episodes with Episode 3 targeted for August. He added that following the digital release of the fifth episode, the game will be coming to North American retail.

“…this will not be the last The Walking Dead game series that we do,” Allison said.

Gamers can look forward to yet another Walking Dead title, as Activision announced last week that it is working on its own game based on the comic series. It will be a first-person shooter set within the zombie series’ universe.

Walking Dead: Episode 3 – Long Road Ahead will be released in August.

The Walking Dead Game’s Second Episode Critically Praised

Telltale Games has released the much anticipated second episode of its game series based on Robert Kirkman’s The Walking Dead.

Episode Two: Starved for Help is now available for download on Xbox LIVE Arcade for the Xbox 360 videogame and entertainment system from Microsoft, and on the PlayStation Network for the PlayStation 3 computer entertainment system.

PC and Mac versions are also available from the in-game menu.

In the newest installment, players can continue their story based on the decisions they made in Episode One: A New Day.

Episode Two was met with critical praise at the 2012 Electronic Entertainment Expo (E3), winning GameSpy’s Best Adventure Game award.

IGN.com nominated Starved for Help for Best Xbox 360 Game, Best PC Game, Best PS3 Game,, Biggest Surprise, and Overall Best Game of Show, saying “…gut-wrenching does not even begin to describe Episode Two.”

Xbox Magazine said Episode Two is “…promising even more intensity than its nerve-jangling predecessor.”

The game’s story centers around Lee Everett, a man convicted of a crime of passion, who is trying to survive in the world devastated by the undead. Players experience life-changing events, encounter new and familiar characters, and visit locations that foreshadow the ordeal of Deputy Sheriff Rick Grimes.

The Walking Dead offers a tailored game experience, in which player actions and decisions affect the course of the story across the entire series.

Starved for Help is the second release in a series of five episodes.

Each episode can be purchased for 400 Microsoft Points on the Xbox LIVE Marketplace for Xbox 360, and for $4.99 per episode or as a $19.99 season pass on PlayStation Network.

The Walking Dead is also available as a $24.99 five-episode season pass on PC and Mac from the Telltale Online store and other digital outlets.